A social app for restaurants to help users meet and order food.
About Project
My Role as a Designer
Problem
The initial wireframes were incomplete and lacked key product flows and features.
The overall user journey was not clearly defined, requiring a full restructuring of how the app would function.
The onboarding experience needed to capture meaningful user information while remaining simple and intuitive.
Core app sections such as dashboard, menus, nutrition, and feeds needed a clear structure and interaction logic.
UX decisions had to be validated while the UI was being designed, requiring continuous iteration and alignment.
Solution
I began by conducting a UX review and research to better understand user needs and product expectations. Based on this, I redesigned the user journey and introduced improvements to the onboarding experience, defining what information was necessary to support ordering and personalization.
As the project progressed, I iterated on wireframes collaboratively with the team and refined the experience through multiple revisions. The final deliverables included high fidelity UI, product styling, color system, typography, and overall visual direction.
To help the client visualize the product in a real environment, I also created motion prototypes in After Effects to demonstrate interactions and flows, presenting the experience as a functional app rather than static screens.
High fidelity design
Userflow
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