Mindlantic

Mindlantic

A solution to the soft skills development platform. Improve your soft skills with daily 5 minutes learning bites.

About Project

Mindlantic is a soft skills learning platform designed around short, daily learning bites. Instead of long courses, it helps users improve gradually through small, consistent lessons that are easy to consume and fit into busy schedules.

The platform focuses on long-term habit building, encouraging users to learn a little each day over weeks or months rather than completing intensive training sessions. The goal was to design a simple, distraction-free experience that makes learning feel effortless and sustainable.

When I joined the project, the team had already conducted interviews and gathered textual research. My role was to translate those insights into a clear product experience and bring the learning model to life through design.

Mindlantic is a soft skills learning platform designed around short, daily learning bites. Instead of long courses, it helps users improve gradually through small, consistent lessons that are easy to consume and fit into busy schedules.

The platform focuses on long-term habit building, encouraging users to learn a little each day over weeks or months rather than completing intensive training sessions. The goal was to design a simple, distraction-free experience that makes learning feel effortless and sustainable.

When I joined the project, the team had already conducted interviews and gathered textual research. My role was to translate those insights into a clear product experience and bring the learning model to life through design.

Mindlantic is a soft skills learning platform designed around short, daily learning bites. Instead of long courses, it helps users improve gradually through small, consistent lessons that are easy to consume and fit into busy schedules.

The platform focuses on long-term habit building, encouraging users to learn a little each day over weeks or months rather than completing intensive training sessions. The goal was to design a simple, distraction-free experience that makes learning feel effortless and sustainable.

When I joined the project, the team had already conducted interviews and gathered textual research. My role was to translate those insights into a clear product experience and bring the learning model to life through design.

My Role as a Designer

I worked closely with the Project Manager and internal team to design the product experience from concept to execution.

I reviewed research and interview data to understand user needs and the content delivery model, then designed the full user journey including signup, onboarding, home experience, lessons, and quizzes. I structured the experience into simple stages so users could progress naturally without friction.

My responsibilities included UI and UX design, product design, branding and logo creation, component design for development, marketing assets, and homepage design for both individuals and companies. I also collaborated regularly with the team to review feedback, explain design decisions, and refine the interface throughout development.

I worked closely with the Project Manager and internal team to design the product experience from concept to execution.

I reviewed research and interview data to understand user needs and the content delivery model, then designed the full user journey including signup, onboarding, home experience, lessons, and quizzes. I structured the experience into simple stages so users could progress naturally without friction.

My responsibilities included UI and UX design, product design, branding and logo creation, component design for development, marketing assets, and homepage design for both individuals and companies. I also collaborated regularly with the team to review feedback, explain design decisions, and refine the interface throughout development.

I worked closely with the Project Manager and internal team to design the product experience from concept to execution.

I reviewed research and interview data to understand user needs and the content delivery model, then designed the full user journey including signup, onboarding, home experience, lessons, and quizzes. I structured the experience into simple stages so users could progress naturally without friction.

My responsibilities included UI and UX design, product design, branding and logo creation, component design for development, marketing assets, and homepage design for both individuals and companies. I also collaborated regularly with the team to review feedback, explain design decisions, and refine the interface throughout development.

Year

2021

Year

2021

Year

2021

Year

2021

Timeframe

5-6 months

Timeframe

5-6 months

Timeframe

5-6 months

Timeframe

5-6 months

Tools

FIgma

Tools

FIgma

Tools

FIgma

Tools

FIgma

Category

UI/UX

Category

UI/UX

Category

UI/UX

Category

UI/UX

Problem

  • Users needed a way to learn soft skills without committing large amounts of time.

  • Traditional learning platforms often create friction through long sessions, complex navigation, or excessive content.

  • The experience needed to remove distractions and help users focus only on relevant learning tasks.

  • The product required a clear structure that supports gradual, long-term learning rather than intensive short-term completion.

Solution

The experience was designed to support short, focused learning sessions that are easy to start and complete.

User flows were simplified to remove unnecessary steps and guide users directly from onboarding to learning content. The interface was structured into clear stages so users always know where they are and what to do next.

The design prioritized clarity, minimal distractions, and quick interaction. Development moved quickly through collaborative iteration and continuous feedback, allowing version 1.0 to be shipped within a few weeks while validating the experience with real users.

Final screens

Userflow and journey

Problems and solution

Wireframe 01

Wireframe 01

Version 2.0 problems

First tour cards

Version 2.0 Homepage/Dashboard

High fidelity 01

High fidelity 02

High fidelity 03

High fidelity 04

Say hello

I'm open for freelance projects, feel free to email me to see how can we collaborate

Say hello

I'm open for freelance projects, feel free to email me to see how can we collaborate

Say hello

I'm open for freelance projects, feel free to email me to see how can we collaborate

Say hello

I'm open for freelance projects, feel free to email me to see how can we collaborate